Swgoh counter geonosians

Home Discussions Best Of New player? Check out the new player index. Prev 1 2 3 4 Next Go. July 20, PM. I dont see the big deal with them letting the jawas alone. Your not gonna get the full banners in GA anyway and that's if you can pull it off but wasnt the whole reason to gearing geos for geo Tb anyway. They just happened to work good on defense in grand arena. July 23, AM. I find the gravity lent to this issue hilarious.

Let me make sure I understand Lots of folks are supposed to be clamoring to spend perfectly good gear on Jawas to Counter Bugs, so only on offense July 23, AM edited July The strangest thing about CG's leaving the Jawa counter is that they stated that the Geonosis TB is meant to be the most end game of the end game content. I quoted CG there.

It doesn't seem very thematic to make Tatooine desert Jawa the counter to reworked end-game Genosians that just got their new leader. I am actually kind of okay with the counter because in the end your guild needs them for the Wat Tambor farming.

swgoh counter geonosians

I just don't think it is logically consistent leaving Jawa as is. Maybe even make them more powerful. July 23, PM. If you set the Geos on D and your opponent goes this route, they aren't guaranteed the win. If we're talking TBs, then there are quite simply better defensive options than the Geos. How many crybabies in this thread have ever taken down a geared geo team with an "undergeared" jawa team?There are a lot of different characters in Star Wars Galaxy of Heroes.

I mean, a LOT. The short answer: It depends. Everyone plays this game a little bit differently, so my priorities may not be yours to a tee, but there are some universal truths in this game that just make good sense. This guide is intended for players who have most, if not all, of these characters either unlocked or close. Check the current Meta Report here. An absolutely terrifying team in Grand Arena. Another mandatory team for Grand Arena. This is where teams start getting a little bit of slack on exactly who makes the roster.

Resistance Trooper can also drop some pretty big damage in place of Rey Scavenger. I should mention they are an absolute blast to play!

Another nice thing is the very light zeta investment — they only have two. Their ships are an excellent B-team in Territory War as well. They may have been ousted long ago from their Squad Arena throne by the two Revans, but the Triumvirate are possibly the best trio in the game. When you need a win with an undersized squad, this should be exactly where you look.

Run Traya, Sion, and Nihilus with any one of their pals Trooper, Thrawn, or Palpatineand you can almost guarantee a win against a five-man team. The Nightsisters have been a go-to team for a long time and they continue to find ways to remain relevant. A few other characters can slot into this team as well like Nightsister Acolyte, Nightsister Spirit, and even Enfys Nest.

This is another squad that has a few different versions. Bye-bye, Falcons! There are few teams that are as famously tough as Bounty Hunters. Nearly everyone uses them for a frontline Defense, but they can be great on Attack as well. It should be noted that almost any Bounty Hunter can be shoehorned into this team. Let us know in the comments or hit us up on twitter to tell us what team stopped you dead in your tracks in the latest Grand Arena!

Have you lost your way? Honorable Mentions So many other teams could have made it into this list. Old Republic is fantastic, but alignment restrictions can prohibit their use in Territory Battles. First Order is a staple on Defense and can help in raids, but there are a lot of counters for for them as of late and none of their ships are very good.

Ewoks have a pretty good foothold in PvP, but are lacking strength elsewhere and may be somewhat easy to counter. Liked it? Take a second to support Radio Free Tatooine on Patreon!

About Sean Articles.

Qira prepared squad beats zBrood Geos

Cohost of the Radio Free Tatooine podcast and overlord of radiofreetatooine. Sorry, your blog cannot share posts by email. We use cookies to ensure that we give you the best experience on our website.Posted By: ljcool July 4, While I do not claim to have all of the answers in this game, I do my research and have used every toon I write about extensively. These are mod recommendations and they are certainly not the only option.

However we look to help players maximize their characters in SWGoH and we are always open to feedback if you have a mod setup that works well for your gameplay. One of now five Geonosian characters in the game at the time of writing, Geonosian Brood Alpha joins Poggle The Lesser as the only two Geonosians with a leader ability.

Given the very good kit that Geonosian Brood Alpha has, additional Speed from secondary mod stats is wise.

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Potency will help his Glaive Sweep special land Expose and remove TM from debuffed enemies, and debuffs grant TM to Geonosian Spyso making him more potent is a good move. Finally I would suggest more survivability be added to Geonosian Brood Alpha to complement his high Health stat. That having been said I will reevaluate this after the next Geonosis TB to see if added Tenacity is more important than a Health set in this slot.

The in-game recommendations call for Speed and Tenacity sets, while I feel that 6 Health mods 3 sets are the better option. Save my name, email, and website in this browser for the next time I comment.

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Leave a comment Cancel reply Your email address will not be published.This ability can't be evaded. Deal Physical damage to target enemy. Hive Mind bonus: Inflict Evasion Down on the target enemy for 2 turns after all other effects have been dispelled.

Grant all Separatist allies Potency Up for 2 turns and then Expose all enemies for 2 turns. Hive Mind bonus: Reduce Silent Strike's cooldown by 1. Geonosian Spy gains Stealth for 3 turns at the start of each encounter and whenever he scores a critical hit. Hive Mind bonus: Whenever an enemy is Exposed, they lose Stealth if they had it.

Arena Rating : Based on role, speed, damage, survival, and utility ratings, depicts relative unsynergized strength of a hero on a relative scale. Survival : Survival is rated based on expected mitigation against physical and special attacks, resist rate, and first turn self heal. Evasion rate is also included. Utility : Utility is rated based on the sum of utilities provided by abilities a hero possesses.

Toggle navigation. Remove Ads. View Feint Mechanics. View Silent Strike Mechanics. View Illicit Intel Mechanics. View Hive Tactics Mechanics. Raid Gear 3. Speed : Speed is rated based on the ticks a hero needs to take a turn. ShrimpBurger's Google Doc Got it!

Privacy Policy Public Issue Tracker.Dispel all buffs on all enemies. Deal Physical damage to all enemies and Expose them for 2 turns. Dispel all debuffs on all Geonosian allies. All Geonosian allies have the Hive Mind buff while Geonosian Brood Alpha is active, which can't be dispelled or prevented. When another Geonosian ally is defeated, reduce the cooldown of Conscription by 1. At the start of the encounter, summon a Geonosian Brute who Taunts for 1 turn. This unit can only be summoned to the ally slot if it's available.

This unit can't be summoned in raids. This unit can't be revived. If an effect counts defeated units, this unit doesn't count. When there are no other allied combatants, this unit escapes from battle. A unit can't be revived if this summoned unit exists in their slot.

Arena Rating : Based on role, speed, damage, survival, and utility ratings, depicts relative unsynergized strength of a hero on a relative scale. Survival : Survival is rated based on expected mitigation against physical and special attacks, resist rate, and first turn self heal. Evasion rate is also included. Utility : Utility is rated based on the sum of utilities provided by abilities a hero possesses. Toggle navigation. Remove Ads. View Shield Bash Mechanics.

View Glaive Sweep Mechanics. View Conscription Mechanics. View Geonosian Swarm Mechanics. View Queen's Will Mechanics. View Geonosian Brute Mechanics. Raid Gear 4. Shard Locations. Speed : Speed is rated based on the ticks a hero needs to take a turn. ShrimpBurger's Google Doc Got it! Privacy Policy Public Issue Tracker.GitHub is home to over 40 million developers working together to host and review code, manage projects, and build software together.

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community. Already on GitHub?

swgoh counter geonosians

Sign in to your account. My Geos easily best JKR teams. After doing some research, I'm going to add Geos as a soft counter to JKR, since it seems they need to be equally geared with zetas for the synergy to overcome the JKR team. Skip to content. Dismiss Join GitHub today GitHub is home to over 40 million developers working together to host and review code, manage projects, and build software together. Sign up.

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Counters to geonosians in the beginning game

Jump to bottom. Copy link Quote reply. This comment has been minimized. Sign in to view. Owner Author. Sign up for free to join this conversation on GitHub.

Already have an account? Sign in to comment. Linked pull requests. You signed in with another tab or window. Reload to refresh your session. You signed out in another tab or window.Jun 19 For the last 3 years, players begged devs to make certain teams viable again. The Clones, the Jedi, and really just about any factions that die-hard fans have wanted to be competitive in different areas of the game. But unlike other factions that have seen characters completely reworked, the bugs get the Geonosian Brood Alpha.

The Geonosians have had their place throughout the life of this game.

swgoh counter geonosians

Different units have played major roles in different game modes. Sun Fac and Geonosian Spy have both been members of important raid teams throughout the game. Soldier and Poggo the Lesser have been less important but even they have seen some action. So while they had their use, the Geos were in desperate need of a rework. Subordinates of this character gain an additional 15, health AND protection. Not to mention health steal. This coupled with Hive Mind, the Bugs gain are going to powerful.

But until now, this mechanic belonged to ships. With the rise of battle simming, players like myself may have forgot that there are not just 5 spots on the battle field; there are 6. For the typical character battles, this 6th spot allowed players to borrow friends character to complete light or dark side battles. Now, players can call in a reinforcement from the ranks of their own team in the form of Geonosian Brute.

Aside from the novelty, this ability brings to this character, it opens the door for other underdeveloped factions to use the same mechanic in a similar way. We could see characters introduced into the unused neutral squad, but the first squad that comes to mind is the First Order. What First Order leaders are we still missing that could be added to the game that could use a mechanic like this? But the new trilogy is not the only era that we could see this mechanic focus on.

The Sith Empire is still a fledgling faction bursting with potential. And there are a number of great characters in the Sith Empire that could be use this ability effectively. From what we can tell, not players will be able to earn his shards there on the map, which will be important, but they will also need to have him unlocked and geared for later phases of the map. This might be in a typical battle, or we could need him on a team against either the Acklay, Nexu, or the Reek.

I look forward to testing him out with other Separatists. Unification to his Faction The Geonosians have had their place throughout the life of this game. Thaddaeus Brodrick I am a man-child in my early 30s who is looking to explore the nerdy side of life. I am a former English teacher, a current copywriter, and a future who-knows-what. I love movies, literature, video games, TV, and music.


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